Class: Assault
Weight: 80 tons
DLC: HOTIS
Widely regarded as Luthien Armor Works biggest failure, the CGR-1A1 Charger was conceived as an ultra-heavy recon unit. Released in 2665, its armament is laughable and the armor is enough for recon duty but lacking against any opponent near its own size. Being capable of spectacular speeds for its hulking frame is notable, but not enough to balance out against its faults and assignment to one is widely seen as a punishment. Further variants of the Charger manage to undo its shortcomings, but only by downgrading the 'Mech's top speed.
Sarna wiki linkSpeed: 81 kp/h
Standard engine 400
Free tonnage (no armor): 12.5 tons
Engine hs: 6
Weapons:Trait slots: 8
Speed: 64 kp/h
Standard engine 320
Free tonnage (no armor): 42.5 tons
Engine hs: 2
Weapons:Trait slots: 7
Speed: 81 kp/h
XL engine 400
Has jump jets
Weight Saving: Ferro-fibrous armor,
Free tonnage (no armor): 38.5 tons
Engine hs: 6
Weapons:Trait slots: 7
Hero!
Speed: 64 kp/h
Standard engine 320
Has jump jets
Free tonnage (no armor): 42.5 tons
Engine hs: 2
Weapons:Trait slots: 9
Lucky 'Number Seven.' The infamous 'Mech of the once luckiest man in the Inner Sphere, Terry Ford. His former lance mates in the 9th Illician Lancers claim that Ford would regularly find himself in the thickest pockets of combat only for Ford to return to base without a scratch. Witnesses would also claim Number Seven would repeatedly take shots that would take down an Atlas only to walk it off as if nothing happened. Ford's luck eventually ran out when a failed Death From Above attempt saw Number Seven's gyro shatter causing the 80 ton 'Mech to collapse face first into the ground crushing Number Seven's cockpit, and Ford with it.
Speed: 64 kp/h
Standard engine 320
Free tonnage (no armor): 42.5 tons
Engine hs: 2
Weapons:Trait slots: 8